Venture Investing in Artificial Intelligence through Q3 2017

The following graphs highlight venture investing trends into the Artificial Intelligence (AI) sector. The graphics include data through July 2017.

AI Venture Investing Q3 2017

The above graph compares the total venture funding in each AI category to the number of companies in the category. The Machine Learning Applications category leads in both stats, with over $8B in funding and around 575 startups.

AI Q3 2017 Average Funding by Category

The above analysis summarizes the average company funding in each AI category. The Smart Robots category leads the sector with just over $35M in average funding per company, followed by the Recommendation Engine and Machine Learning Platform categories.

We are currently tracking 1,884 AI companies in 13 categories across 70 countries, with a total of $18.5 Billion in funding. Click here to learn more about the full Artificial Intelligence market report.

Financial Technology Exits by Category and by Year – Q3 2017

The following two graphs show exit activity in the Financial Technology sector. The graphics include data through April 2017.

Exit Activity by Category in Financial Technology
Exit Activity by Category in Financial Technology

The above graph summarizes the number of exits (acquisitions and IPOs) in each Financial Technology category. The Payments Backend category is leading the sector with 30 acquisitions and 9 IPOs. The Personal Finance category follows behind with 33 acquisitions and 2 IPOs.

Exit Activity by Year in Financial Technology
Exit Activity by Year in Financial Technology

The above graph summarizes the number of exits (acquisitions and IPOs) in Financial Technology by year. 2016 leads the sector with 55 acquisitions and 7 IPOs. 2015 follows behind with 40 acquisitions and 3 IPOs.

We are currently tracking 2271 Financial Technology companies in 16 categories across 64 countries, with a total of $71.9 Billion in funding. Click here to see the full Financial Technology market report.

Artificial Intelligence Startup Market Trends and Insights  – Q3 2017

Here is our Q3 2017 summary report on the Artificial Intelligence (AI) startup sector. The following report includes a startup landscape overview, graphical trends with insights, and recent funding and exit events.

We are currently tracking 1,884 AI companies in 13 categories across 70 countries, with a total of $18.5 Billion in funding. Click here to learn more about the full Artificial Intelligence market report.

Energy Technology Funding by Round – Q3 2017

The following two graphs summarize the rounds of funding going into the Energy Technology space. Please note these graphics are made using data through June 2017.

Energy Technology Funding Amount by Round
Energy Technology Funding Amount by Round

The graph above shows the total amount of VC funding broken out by round. From 2007 to 2013, we’ve seen a large increase in the amount of Mid and Late Stage funding events (Series B, C, D, and Late Stage). The amount of overall funding has also seen large growth since 2007 and then somewhat decreased after 2013.

Energy Technology Funding Count by Round
Energy Technology Funding Count by Round

The graph above shows the total count of funding events broken out by round. Over the past decade we’ve seen a gradual upward trend that peaked in 2013 and dipped somewhat after 2015. Earlier stage deals (Seed, Series A, B, and C) have seen the largest growth in the number of funding events.

We are currently tracking 759 Energy Technology companies in 12 categories across 47 countries, with a total of $50.6 Billion in funding. Click here to learn more about the full Energy Technology market report.

Virtual Reality Activity by Selected Investors – Q3 2017

The following graph summarizes investor activity in the Virtual Reality (VR) space. Please note these graphics are made using data through July 2017.

VR Investor Actiity Q3 2017.jpg

The above analysis summarizes the total number of investment rounds VR investors participated in, and the number of unique companies funded by selected investors. Major investors into the space include Andreessen Horowitz, Sky, GV, DHVC, and The VR Fund.

We are currently tracking 700 VR companies in 13 categories across 49 countries, with a total of $6.5 Billion in funding. Click here to learn more about the full Virtual Reality market report.

Virtual Reality Market Overview and Innovation Quadrant – Q3 2017

The following post highlights how Venture Scanner categorizes the Virtual Reality (VR) startup landscape, and presents our Innovation Quadrant showing how those categories compare to one another. The data for this post is through July 2017.

VR Logo Map Q3 2017.jpg

The above sector map organizes the sector into 13 categories and shows a sampling of companies in each category.

VR Innovation Quadrant Q3 2017

Our Innovation Quadrant provides a snapshot of the average funding and average age for the different VR categories and how they compare with one another.

  • Heavyweights: These categories are comprised of companies that have reached maturity with significant financing.
  • Established: These categories are comprised of companies that have reached maturity with less financing.
  • Disruptors: These categories are comprised of companies that are less mature with significant financing.
  • Pioneers: These categories are comprised of companies that are less mature with earlier stages of financing.

The definitions of the VR categories are as follows

3D Modeling: Companies that enable the user to capture and render everyday objects in 3D. Examples include 3D full-body scanners, 3D head modeling, and 3D merchandise modeling.

Enterprise Virtual Reality: Companies that utilize virtual reality for enterprise/business purposes. Examples include virtual work rooms, virtual real estate visualizations, and virtual data visualizations.

Medical/Health Virtual Reality: Companies that utilize virtual reality for medical and health/wellness purposes. Examples include virtual meditation environments, virtual fitness simulations, and virtual environments to treat eye illnesses.

Virtual Augmented Reality: Companies that create virtual reality solutions but also incorporate relevant augmented reality capabilities and functionalities. Examples include augmented reality headsets, augmented reality social games, and augmented reality surgery simulations.

Virtual Cinema Content: Companies that create or present professional-quality 3D or virtual reality films and videos. Examples include virtual reality film studios, 360° video collections, and virtual reality tour collections.

Virtual Cinema Creation Platforms: Companies that enable the user to create 3D or virtual reality films and videos. Examples include virtual film capture applications, 2D video to 3D video conversion tools, and virtual reality film post-production solutions.

Virtual Environment Content: Companies that create or present computer-generated virtual environments for the user to experience. Examples include virtual reality video games, virtual reality learning platforms, and virtual reality socializing platforms.

Virtual Environment Creation Platforms: Companies that enable the user to create or enhance computer-generated virtual environments. Examples include virtual showroom creation tools, game modification tools, and virtual interior design tools.

Virtual Reality Analytics: Companies that provide data and analytics for virtual reality. Examples include virtual reality content management, gaze tracking heatmaps, and virtual reality analytics platforms.

Virtual Reality Consumption Hardware: Companies that produce hardware equipment that enables the user to consume and experience virtual reality. Examples include virtual reality head-mounted displays, 3D audio headphones, and virtual reality wearable jackets.

Virtual Reality Creation Hardware: Companies that produce hardware equipment that enables the user to create and direct their virtual reality experiences. Examples include 3D video cameras, virtual reality styli, and virtual reality joysticks.

Virtual Reality Enabling Software: Companies that produce software that enables the development and functioning of virtual reality. Examples include virtual reality media player software, cloud video processing platforms, and virtual reality development toolkits.

Virtual Reality Publishing/Discovery: Companies that enable users to publish their virtual reality content and discover other user-generated virtual reality content. Examples include 360° video publishing platforms, virtual reality application marketplaces, and 3D tutorial sharing websites.

We are currently tracking 700 VR companies in 13 categories across 49 countries, with a total of $6.5 Billion in funding. Click here to learn more about the full Virtual Reality market report.

Real Estate Technology Companies Founded by Year – Q3 2017

The following graph shows the founding date distribution in the Real Estate Technology sector. The graphic includes data through June 2017.

Real Estate Technology Companies Founded by Year
Real Estate Technology Companies Founded by Year

The above graph summarizes the number of Real Estate Technology companies founded in a certain year. 2014 ranks at the top with 241 companies founded in that year. 2013 is close behind with 196 companies founded.

We are currently tracking 1511 Real Estate Technology companies in 12 categories across 62 countries, with a total of $38.1 Billion in funding. Click here to learn more about the full Real Estate Technology market report.