Virtual Reality Market Overview and Innovation Quadrant – Q3 2017

The following post highlights how Venture Scanner categorizes the Virtual Reality (VR) startup landscape, and presents our Innovation Quadrant showing how those categories compare to one another. The data for this post is through July 2017.

VR Logo Map Q3 2017.jpg

The above sector map organizes the sector into 13 categories and shows a sampling of companies in each category.

VR Innovation Quadrant Q3 2017

Our Innovation Quadrant provides a snapshot of the average funding and average age for the different VR categories and how they compare with one another.

  • Heavyweights: These categories are comprised of companies that have reached maturity with significant financing.
  • Established: These categories are comprised of companies that have reached maturity with less financing.
  • Disruptors: These categories are comprised of companies that are less mature with significant financing.
  • Pioneers: These categories are comprised of companies that are less mature with earlier stages of financing.

The definitions of the VR categories are as follows

3D Modeling: Companies that enable the user to capture and render everyday objects in 3D. Examples include 3D full-body scanners, 3D head modeling, and 3D merchandise modeling.

Enterprise Virtual Reality: Companies that utilize virtual reality for enterprise/business purposes. Examples include virtual work rooms, virtual real estate visualizations, and virtual data visualizations.

Medical/Health Virtual Reality: Companies that utilize virtual reality for medical and health/wellness purposes. Examples include virtual meditation environments, virtual fitness simulations, and virtual environments to treat eye illnesses.

Virtual Augmented Reality: Companies that create virtual reality solutions but also incorporate relevant augmented reality capabilities and functionalities. Examples include augmented reality headsets, augmented reality social games, and augmented reality surgery simulations.

Virtual Cinema Content: Companies that create or present professional-quality 3D or virtual reality films and videos. Examples include virtual reality film studios, 360° video collections, and virtual reality tour collections.

Virtual Cinema Creation Platforms: Companies that enable the user to create 3D or virtual reality films and videos. Examples include virtual film capture applications, 2D video to 3D video conversion tools, and virtual reality film post-production solutions.

Virtual Environment Content: Companies that create or present computer-generated virtual environments for the user to experience. Examples include virtual reality video games, virtual reality learning platforms, and virtual reality socializing platforms.

Virtual Environment Creation Platforms: Companies that enable the user to create or enhance computer-generated virtual environments. Examples include virtual showroom creation tools, game modification tools, and virtual interior design tools.

Virtual Reality Analytics: Companies that provide data and analytics for virtual reality. Examples include virtual reality content management, gaze tracking heatmaps, and virtual reality analytics platforms.

Virtual Reality Consumption Hardware: Companies that produce hardware equipment that enables the user to consume and experience virtual reality. Examples include virtual reality head-mounted displays, 3D audio headphones, and virtual reality wearable jackets.

Virtual Reality Creation Hardware: Companies that produce hardware equipment that enables the user to create and direct their virtual reality experiences. Examples include 3D video cameras, virtual reality styli, and virtual reality joysticks.

Virtual Reality Enabling Software: Companies that produce software that enables the development and functioning of virtual reality. Examples include virtual reality media player software, cloud video processing platforms, and virtual reality development toolkits.

Virtual Reality Publishing/Discovery: Companies that enable users to publish their virtual reality content and discover other user-generated virtual reality content. Examples include 360° video publishing platforms, virtual reality application marketplaces, and 3D tutorial sharing websites.

We are currently tracking 700 VR companies in 13 categories across 49 countries, with a total of $6.5 Billion in funding. Click here to learn more about the full Virtual Reality market report.

3D Printing Funding Trends through Q3 2017

The following graphs highlight recent trends in 3D Printing startup funding activity. The graphics include data through June 2017.

3D Printing Funding by Year Q3 2017

The above graph summarizes the total funding raised by 3D Printing startups for each year. 2015 has the most funding to date at just under $400M.

3D Printing Vintage Year Funding Q3 2017

The above graph summarizes the total amount of funding raised by 3D Printing companies founded in a certain year. Companies founded in 2013 have raised the most funding at over $350M.

We are currently tracking 379 3D Printing companies in 9 categories across 40 countries, with a total of $1.4 Billion in funding. Click here to learn more about the full 3D Printing market report.

Where in the world are Security Tech startups? Q3 2017

The analyses below summarize where Security Technology innovations are occurring. The graphics includes data through May 2017.

Security Tech Company Count by Country Q3 2017

The above map shows the number of Security Tech companies located in different countries. The United States ranks as the top country with around 500 companies.

Security Tech VC Funding by Country Q3 2017

The above map shows the amount of total Security Tech startup venture capital funding in different countries. The United States has the most VC funding at around $14B.

We are currently tracking 936 Security Tech companies in 14 categories across 42 countries, with a total of $20B in funding. Click here to learn more about the full Security Technology market report.

Virtual Reality Startup Market Trends and Insights  – Q3 2017

Here is our Q3 2017 summary report on the Virtual Reality (VR) startup sector. The following report includes a startup landscape overview, graphical trends with insights, and recent funding and exit events.

We are currently tracking 699 VR companies in 13 categories across 49 countries, with a total of $6.5 Billion in funding. Click here to learn more about the full Virtual Reality market report.

Venture Investing in Marketing Technology through Q3 2017

The following graphs highlight venture investing trends into the Marketing Technology sector. The graphics include data through May 2017.

Martech Venture Investing Q3 2017

The above graph compares the total venture funding in each Martech category to the number of companies in the category. The Marketing Platforms category leads in venture funding at over $7B. The Social Media Marketing category leads in the number of startups, coming in at roughly 250.

Martech Category Average Funding Q3 2017

The above analysis summarizes the average company funding in each Martech category. The Social Discovery category leads the sector with just over $50M in average funding per company, followed by the Marketing Platforms and Marketing Analytics categories.

We are currently tracking 1,648 Martech companies in 15 categories across 58 countries, with a total of $28B in funding. Click here to learn more about the full Marketing Technology market report.

Health Technology Activity by Selected Investors – Q3 2017

The following graph summarizes investor activity in the Health Technology space. Please note these graphics are made using data through April 2017.

Health Tech Investor Activity Q3 2017

The above analysis summarizes the total number of investment rounds Health Technology investors participated in, and the number of unique companies funded by selected investors. Major investors into the space include R Ventures, HCA, NEA, GE Ventures, and Khosla Ventures.

We are currently tracking 1,950 Health Technology companies in 22 categories across 57 countries, with a total of $47 Billion in funding. Click here to learn more about the full Health Technology market report.

Insurance Technology Funding Trends through Q3 2017

The following graphs highlight recent trends in Insurance Technology startup funding activity. The graphics include data through April 2017.

Insurtech Funding by Year Q3 2017.jpg

The above graph summarizes the total funding raised by Insurance Tech startups for each year. 2014 has the most funding to date at around over $6.5B.

Insurtech Vintage Year Fundng Q3 2017

The above graph summarizes the total amount of funding raised by Insurance Tech companies founded in a certain year. Companies founded in 2013 have raised the most funding at around $3.25B.

We are currently tracking 1,305 Insurance Tech companies in 14 categories across 62 countries, with a total of $19 Billion in funding. Click here to learn more about the full Insurance Technology market report.